Tuesday, May 26, 2015

ZBrush -- Add Eyes (or another primitive) to a Tool


  1. Select the Insert Sphere Brush and draw in the eyes
  2. After Drawing in the Eyes, they are Automatically Masked.
  3. Subtool/Split Unmasked Points to make the eyes a SubTool 

Monday, May 25, 2015

ZBrush -- Polymesh to Dynamesh Workflow

Create Dynamesh:

  1. Select Polymesh Tool
  2. Geometry/Dynamesh/Dynamesh Button (Settings from image below)


Update Dynamesh:
  1. Ctrl + Drag Outside of Model

ZBrush -- ZSpheres to Polymesh Workflow


  1. Create ZSpheres Base Model 
  2. Press "A" to preview resulting Polymesh (Adjust Density) 
  3. Adaptive Skin/Make Adaptive Skin 
  4. Select new skin mesh "Skin_ZSpheres*" Tool (created by previous step) 
  5.  Tool/Make Polymesh 3D 

Saturday, May 23, 2015

ZBrush Navigation


  • Free Rotate – Click & drag Background
  • Move – Alt+Click & drag Background
  • Constrain to 90-degree rotation – Click+drag, press Shift
  • Scale – Alt+Click, Release Alt, drag Background
  • Rotate around Z-axis – Shift, Click, release Shift, drag

Thursday, May 21, 2015

Local only GIT source control

http://stackoverflow.com/questions/1960799/using-git-and-dropbox-together-effectively

~/project $ git init 
~/project $ git add .
~/project $ git commit -m "first commit"
~/project $ cd ~/Dropbox/git

~/Dropbox/git $ git init --bare project.git
~/Dropbox/git $ cd ~/project

~/project $ git remote add origin ~/Dropbox/git/project.git
~/project $ git push -u origin master

Tuesday, May 19, 2015

Zmodeler Tips

On Polygons - Default Zmodeler action:

  • Drag= Extrude
  • Drag& Shift = Move
  • Drag& Ctrl = Detach (by duplicating)
  • Drag& Alt = Define Temporary Polygroup

On Edges:
  • Click = Insert Edge Loop
  • Click & Shift = New Edge Loop is Perpendicular
  • Click & Alt = Delete Edge Loop