Technical Art Adventures
Sunday, January 4, 2015
Great Links
Blender
7 mistakes Blender users make when trying to render faster....and how to avoid them
ZBrush
General ZBrush Tips & Tricks
ZBrush Hotkeys
ZBrush Guides
General 3D
Shooting Normal Maps with a Standard Camera
Retopology Tools
Sketch Retopo
Instant Meshes
RetopoFlow (Blender) ($
)
Topogun ($)
Mocap
cgspeed Carnagie-Mellon University Motion Capture Database (Motionbuilder Friendly)
Texture Generation
How To Split Specular And Diffuse In Real Images
$50 Material Scanner
Substance Designer - Channel specific filter
Colorblindness Photoshop Filters
C#
Singleton Design Pattern implementation in C#
Service Locator Pattern in C#: A Simple Example
Service Locator Pattern in C# with Lazy Initialization
Delegates
Math
Sine, Cosine & Tangent
Digital Paint
10 Basic Mistakes in Digital Painting and How to Fix Them
Unity
ScriptableObjects Part 1: Data Containers and Blueprints
Using callbacks in coroutines
Return value only after coroutine finishes
Elation Framework
Free Graphics Apps
Paint
Krita
FireAlpaca
Mischief
Pro Motion (Free Version)
Vector
Inkscape
3D
ArmorPaint
Game Design
20 Indie Dev Tips for Awesome Game Design
ZBrush Accelerators
[comma] = Lightbox
B = Brush Palette
Ctrl + N = Clear Canvas (when
NOT
in Edit Mode)
T = Edit Mode
X = Symmetry
Shift + F = Toggle Polyframe (wires)
A = Preview Polymesh on ZSpheres
P = Perspective/ISO toggle
Ctrl + W = Mask to Polygroup
C = Spotlight Controls (display toggle)
Shift + C = toggle Spotlight Image visibility
Sculpt Brush:
S = Draw Size
O = Focal Shift
I = RGB Intensity
U = Z Intensity
Increase Draw Size by set units – ]
Decrease Draw Size by set units – [
IMM Brush:
M = Choose which mesh to place
Click Modifiers:
Edit Mode:
Shift + Hold Down = Smooth
Alt + Hold Down = Substract (or Add, depending of Brush settings)
Shift + Alt + click = Isolate Current Mesh
Ctrl + Hold Down (Background) = Update Dynamesh & Delete Mask
Ctrl + Click (Background) = Invert Mask
Ctrl + Click (Mesh) = Sharpen Mask
Ctrl + Alt + Click (Mesh) = Blur Mask
Ctrl + Hold Down (Mesh) = Add to Mask
Ctrl + Alt + Hold Down (Mesh) = Substract Mask
Ctrl + Shift + Hold Down (Background onto Mesh) = Hide Unselected
Ctrl + Shift + Alt + Hold Down (Background onto Mesh) = Hide Selected
Ctrl + Shift + Click (Background) = Unhide All
Ctrl + Shift + Click (Mesh) Hide Other Polygroups
Pixelogic Zbrush's Keyboard Accelerators
Friday, November 21, 2014
Normal Map Lighting Rig
Maya?
3dsMax version:
Ben Cloward's Tutorial
Tuesday, November 18, 2014
DDO Gradient Map -- Breakdown
Saturday, November 1, 2014
Blender3D Node Operations
Shift + S (snap options, also 3D cursor ops)
Ctrl + Alt + Shift + C (Origin options)
Shift + D (Duplicate)
Tuesday, October 28, 2014
Blender3D General Modeling
Slice = Ctrl + r
Slide Verts = gg
Tuesday, July 15, 2014
Blender3D Edit Mode
Edit Mode is how verts, edges and faces are edited in Blender3D
Tab to toggle Edit Mode on or off
Ctrl + Tab to choose between Verts, Edges or Faces
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