Friday, November 21, 2014
Tuesday, November 18, 2014
Saturday, November 1, 2014
Tuesday, July 15, 2014
Rosetta Stone
Translation of Terminology between programs.
Blender3D | 3DSMax | Blender Shortcut |
---|---|---|
3D Cursor | Working Pivot | |
Apply Rotation & Scale | Reset XForm | Ctrl + a |
Bevel | Chamfer | Ctrl + b |
Create Edge | Connect | J (with 2 verts selected) |
Duplicate | Duplicate | Shift + D (copy) -- Alt + D (Instance) |
Edit Mode | Sub Object Mode | Tab |
Empty | Helper | |
F-Curves | Animation Curves | |
Join | Attach | Ctrl + J |
Knife Tool | Cut Tool | |
Link Selection | Select Element | Ctrl + L |
Local View | Isolate | Numpad / |
Merge | Collapse | Alt + M |
Origin | Pivot | Ctrl+Alt+Shift+C |
Proportional Edit | Soft Selection | O |
Remove Doubles | Weld Selected | w |
Select Similar | Select by Material ID | Shift + G |
Shade Smooth | Smooth | |
Shrink and Flatten | Bevel (the scaling after Extruding) | Alt + S (on verts) |
Simple Deform | Bend, Twist, etc | |
Smooth | Relax | |
Solidify | Shell | |
Split | Detach | P |
Subdivision Surface | Turbosmooth | |
Texture Paint Mode | Viewport Canvas |
Monday, July 14, 2014
Blender3D Viewport Navigation
- Orbit = MMB (+ Alt Snap to Predetermined Angles)
- Pan = MMB + Shift
- Zoom = MMB + Ctrl (or Mouse Wheel)
- Numpad period = Zoom Extends/Focus Selected/ORBIT AROUND SELECTED
- Numpad 2,4,6,8 are camera ROTATIONS (predetermined increments)
- Numpad +/- Incremental Zoom
- Numpad 3 = Right View (+ Ctrl Left View)
- Numpad 1 = Front View (+ Ctrl Back View)
- Numpad 7 = Top View ( +Ctrl Bottom View)
- Numpad 5 = Perspective/Iso Toggle
- z = see thru / opaque toggle
- Shift + Space = Maximize view
- Alt + f10 = (Expert Mode) Fullscreen, no UI
3DSMax to Blender3d
Hello, I am a 3D artist with over 14 years of experience using 3D Studio Max. I am by trade a technical artist, and to be blunt I am not very happy with the latest few 3DSMax releases. In my personal opinion 3DSMax 2010 was awesome and everything since has just been more complicated and not very good.
Looking for an alternative to perhaps switch to, I've eyed Blender3D for many years. But to be quite honest, the dauntingly different interface plus a very toxic, hobbyist, immature community has kept me at bay.
But as life would have it, at my current job, I am seating between (literally) 2 really good 3D artists who know 3DSMax, Maya and Blender3D. So I am taking this opportunity to learn Blender and see, once I get good with it, if this is a program that I would like to pursue or keep suffering Autodesk's blunders.
This blog's primary purpose is to write down notes and "translations" so anyone in the future, trying to migrate into Blender3D from 3DSMax can hopefully find the journey an easier one.
Off I go.
--M
P.S. -- I will be using the DEFAULT settings in Blender3D, everyone says to do this, including these 2 awesome dudes that are helping me out, Valar Dohaeris.
P.S. -- I will be using the DEFAULT settings in Blender3D, everyone says to do this, including these 2 awesome dudes that are helping me out, Valar Dohaeris.
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