Monday, January 23, 2017

Unity3D Geometry LOD Stuff


  • Level of Detail (LOD)
    "Unity lets you set maximum LOD levels and a LOD bias preference (ie, whether to favour higher or lower LOD levels at threshold distances) in the Quality Settings."

Sunday, January 22, 2017

Unity3D Shader LOD Stuff

Unity3D Documentation:


  • Shader LOD Values
    VertexLit kind of shaders = 100
    Decal, Reflective VertexLit = 150
    Diffuse = 200
    Diffuse Detail, Reflective Bumped Unlit, Reflective Bumped VertexLit = 250
    Bumped, Specular = 300
    Bumped Specular = 400
    Parallax = 500
    Parallax Specular = 600
  • Global Shader LOD Setting

Shader Forge:

Thursday, January 5, 2017

Conversion Chart

Decimal 8bit Angular
0.05 13 18
0.1 26 36
0.15 38 54
0.2 51 72
0.25 64 90
0.3 77 108
0.35 90 126
0.4 102 144
0.45 115 162
0.5 128 180
0.55 141 198
0.6 154 216
0.65 166 234
0.7 179 252
0.75 192 270
0.8 205 288
0.85 218 306
0.9 230 324
0.95 243 342
1.0 255 360