Sunday, January 22, 2017

Unity3D Shader LOD Stuff

Unity3D Documentation:


  • Shader LOD Values
    VertexLit kind of shaders = 100
    Decal, Reflective VertexLit = 150
    Diffuse = 200
    Diffuse Detail, Reflective Bumped Unlit, Reflective Bumped VertexLit = 250
    Bumped, Specular = 300
    Bumped Specular = 400
    Parallax = 500
    Parallax Specular = 600
  • Global Shader LOD Setting

Shader Forge:

No comments:

Post a Comment