Tuesday, May 19, 2015

Zmodeler Tips

On Polygons - Default Zmodeler action:

  • Drag= Extrude
  • Drag& Shift = Move
  • Drag& Ctrl = Detach (by duplicating)
  • Drag& Alt = Define Temporary Polygroup

On Edges:
  • Click = Insert Edge Loop
  • Click & Shift = New Edge Loop is Perpendicular
  • Click & Alt = Delete Edge Loop

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