Monday, May 25, 2015

ZBrush -- ZSpheres to Polymesh Workflow


  1. Create ZSpheres Base Model 
  2. Press "A" to preview resulting Polymesh (Adjust Density) 
  3. Adaptive Skin/Make Adaptive Skin 
  4. Select new skin mesh "Skin_ZSpheres*" Tool (created by previous step) 
  5.  Tool/Make Polymesh 3D 

No comments:

Post a Comment